Tools continually change and learning is a part of life I love and have been connected to for a long time. The concepts behind the tools are typically more important than the tool itself and that is where I like to focus especially when you have an amazing team that is exceptional with the tools.
Goals based designer that is focused on what makes games engaging, competitive, and fun for the target audience.
A seasoned gamer, entrepreneur, and co-founder who has managed teams across the globe from the Philippines to Ukraine. With 15 years of experience in design, UI, and UX in games, web, apps and more. A passion for gaming and the ways it brings family, friends, and people together fuels a desire to design fun and quality experiences for a variety of target audiences.
Apps, Web, and Game Experiences built with and in industry tools including Adobe Creative Suite, Wordpress, Squarespace, and Webflow.
From simple kids games to runner up game jam winners using tools such as Construct 2/3, Dreams, Unity + Playmaker/Bolt, Unreal and Core Game Engines
Static sites to enterprise level ecommerce and sales catalogs that gross over six figures per year with a focus on making the experience straight forward and simple for the user and conversion based for the client or product.
Ability to manage expectations, budgets, timelines and clients relationships while directing teams internationally and domestically.
A knack for being able to identify issues with systems, features, mechanics, and design for projects, products, or experiences.
Founded November 2020 - Current
September 2012 - October 2020 (8 Yrs 2 months)
June 2011 - September 2012 (1 yr 4 months)
December 2007 - April 2011 (3 yrs 5 months)
Adobe Creative Suite (XD, Photoshop, Premier, Illustrator)
Core Game Engine
Unity + Playmaker / Bolt
Unreal Engine + Blueprints
CSS / HTML