Game Design / User Interface / User Experience
Runner-up in Core Games Survival Game Jam in the "Changing the Game" category. Collect air cannisters and be the last one standing to secure the win.
view projectCombining the a payload like mechanic from hero shooters and mixing it with other mechanics and win conditions found in arcade favorites to create a low player count multiplayer experience using the Core Game Engine and Platform.
view projectDesigned for two to ten plus people to play one or more games in 10-30 minutes or less.
view projectManaged and worked with teams across the world from Asia to Eastern Europe.
view projectOver 15 years of design, UX, and UI work for web, apps, products, branding, and games
view project